
The All NEW Super Mario Bros. Friends
A downloadable game for Windows
Powered by the proven 1UP Engine, developed solely by me and based on WasabiCatto's Mario Worlds Delta. This new and improved demo takes the experience to a whole new level, marking a significant overhaul from the previous SAGE 2023 demo. This game now uses the latest version of Godot, replacing GameMaker.
The game now has an improved level design focusing mainly on immersiveness and a cinematic feel and look. And also, the game's difficulty is toned down a lot, making it more accessible. So, no more kaizo or troll elements in the game 😉.

A mix of 2D and 3D elements inspired by Yoshi's Island and New Super Mario Bros. perfectly synced in harmony to give you an uninterrupted experience. Plus, to make matters even better, the environment is inspired by many AAA games, focusing on balancing realism and stylization. Without any clashes.Buuut, there's a catch:
It's gonna be a resource-intensive game.
Powered by Jolt Physics, objects react more dynamically to the player and surroundings than before.
And also retaining the spatial audio and the haptic feedback from the previous demo.
CPU: Any processor with a max speed of 2.4GHz or Higher with a minimum of 4 cores.
RAM: 4GB or more
Storage: At least 150MB of disk space is required
Graphics: Since this demo runs on Forward+ rendering mode, you either need a Vulkan or a DirectX compatible graphics card. If you don't have these, then the game will use a fallback compatibility renderer using OpenGL 3.
Q: My game frequently gets FPS drops
A: In the main menu (pause the game if you're not in the main menu), go to Settings -> Video -> Graphics. Set the option to the level that your computer can handle. But even if that happens on lower settings, leave the issue in the comments section, and I'll handle it.
Q: Holy Bloom Batman, MY EYES ARE BURNING!!!!
A: In the main menu (pause the game if you're not in the main menu), go to Settings -> Video -> Bloom. You can change the slider to tone down the bloom effect.
Q: I'm getting long loading times
A: It depends on your computer's CPU and the type of storage. Note that either a weak processor or a hard drive (not SSD) can severely impact loading times.
Q: The camera is moving weirdly
A: In the main menu (pause the game if you're not in the main menu), go to Settings -> General -> Camera look ahead distance and bring down the value. The lower the look ahead distance, the fewer objects you see ahead.
Q: Oh wow! I caught a bug
A: Just leave it in the comments section, and I'll handle it.
Q: I'm just getting distracted by the camera
A: In the main menu (pause the game if you're not in the main menu), go to Settings -> General -> Camera Effects and turn that off. But it will disable the camera shakes and the camera sway effect.
Q: Why is there a "fahhhhhh" sound when I die?
A: I wish I could change it. But due to time constraints, I can't. College has eaten nearly 90% of my day, and I barely have time to work with all the rl stuff piling up. And college has been even moar strict than last year, not even allowing laptops in lab classes, and they're like "WiLl YoU pLeAsE sPeNd SoMe MoAr TiMe WiTh MeHhHhHhH......?"
You can learn more at:
https://sonicfangameshq.com/forums/showcase/the-all-new-super-mario-bros-friends...
| Published | 2 days ago |
| Status | In development |
| Platforms | Windows |
| Author | Matrix |
| Genre | Adventure, Platformer |
| Tags | 2D, 3D, Godot, Pixel Art |














Leave a comment
Log in with itch.io to leave a comment.